...pay extra special attention to yer Economy. The higher your hourly production of Gold, Lumber and Rum the faster you can grow, the faster you can train or re-train new pirates and the more useful ye can be fer ye Brotherhood and Shipmates.
Rum Distilleries
Ye got more Rum Distilleries than other ones (ye got up to 6), so you can generate A LOT more Rum than Gold or Lumber, but this is because your army be drinking most of the Rum and so actually if ye be playing correctly you will have less Rum production than Gold and Lumber.
Gold Mines
Then ye got the Gold Mines. There be allowed 4 Gold Mines for some Havens and 5 Gold Mines for others. Fer defensive units like Bonnie's Beauties gold production is the most important thing.
Lumber Yards
Ye got up to maximum 4 Lumber Yards on some Havens and 5 on others. For attacking units like Marauders or Buccaneers the lumber production is far more important than anything else.
4/5 and 5/4
So if yer Haven is one of those with 5 Gold and 4 Lumber then ye know yer weakest is the Lumber and you have a natural advantage fer defensive units or can trade and buy lumber. And if yer Haven started with 5 Lumber and 4 Gold slots then its the exact opposite. (Thanks to Captain Chris for the info)
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