Showing posts with label Pirates Tides of Fortune. Show all posts
Showing posts with label Pirates Tides of Fortune. Show all posts

Sunday, June 8, 2014

Fire Ship Madness Attack Losses

Arr pirates!! I be having some exact numbers about the horrendous attacks of the new tactical unit - the Fire Ship and I be wanting to share that with ye.

I made this big picture with all the data so ye can see. 1 Fire Ship was sent against me Haven by a complete stranger who I never talked to or dealt with in any way before. It be giving me a headache trying to understand why someone would spend money sending a Fire Ship against another random (casher) player like me-self. I will be having a word with him in private on this matter, but let's look at the numbers:

So ye see 1 Fire Ship which has 12,600 offense was sent and was supposed to be killing at a 1:1 ratio exactly (or about) 12,600 defense. But this be not the case at all. It killed off 20,000 defense, which be 56.3% more than it was supposed to be doing. I know this because I carefully took again the same units the Fire Ship killed and saw the defense value (I did this via Secure in Haven window).

And more than that, there be complete madness in what units it be killing, seemingly taking out units which be not easy to have. As I wrote on the picture it be killing 3 units out of 12 in one case and 3 units out of 112 in another or 1 out of 2 (which is especially strange) versus 1 out of 60 in another troop type. So the percentage distribution of damage is totally not respected.

As I wrote in my previous post on the Fire Ship, it certainly be driving fear into Havens with such performance, especially now that I revealed to ye the exact figures. However, 12.600 defense be not a major issue for me to lose, I regained double that today alone, but with this analysis me'arr clearly say that it be (1) Not fair to kill off nearly 60% more units and (2) It be not fair to almost completely disregard the standard game rules on percentage distribution and I be wishing that I be getting a compensation for the unfair Ruby units lost (although I be sure I won't).

So what ye think? Lay yer thoughts below in me blog comments. Did ye experience the same and if ye did then share screenshots of yer battle to prove it as well, don't just be talking empty words.


Thursday, June 5, 2014

The New Powerful Fire Ship - 12600 Offense

Arr pirates!! Scary be the oceans when crew-less ships filled with fire up to the neck be roaming the waters! 'ere we got ourselves a new monster of the sea, a ship without a captain, a ship which be driving fear into all Havens - the Fire Ship!


Scared as pirates can be, some peace can be found in the fact that the Fire Ship costs 500 Rubies, which be meaning that it be a luxury only for the wealthiest of the captains out there. It be almost like paying directly for the destruction of yer enemy and a destruction that arrives in no more than 3 minutes maximum to yer Haven no matter how far the enemy may be.

There be some restrictions on this Fire Ship, so the wealthy captains may not send a whole fleet, but still 10 of these monsters or demon ships can be sent per day and attacks can be as frequent as one in every 2.2 hours.

Now let's look at the stats - what stats say ye? There be zero in every category, which be unlike anything else there is, but there be a massive offense of 12,600 points directed in 1 way to yer enemy with a special rule that it can destroy defense with a 1:1 ratio, which means exactly 12,600 defense will be destroyed by 1 Fire Ship (+ the super fast travel time of just maximum 3 minutes).


So will we see a lot of the Fire Ship in the ocean? That be indeed an interesting question. I recon all captains that be shopping a lot in the Smuggler's Den are certainly going to get some Fire Ships and also I think this be a creation of evil and hate, so all those who are in a feud or hate war with other captains will seriously consider the Fire Ship. What ye think? Will ye buy one or more of these? Leave yer thoughts in the comments below.

Friday, May 30, 2014

I become a Dread Pirate

Arr pirates!! One of the exciting parts of the game is seeing progress and getting new titles. That medal right in the middle of the picture ye see is me new medal - I become a DREAD PIRATE!! Arrr!! May the seas and oceans tremble in fear at the sight of my approaching armada!! :)

So this evening me pirates and me'self are going to be ransacking our Rum stores and be drinking til we can drink no more!! Arr!! :) We be celebrating both our achievements and battles as well as the thousands of pirates, fleet and armada we have lost (not mercenaries as they be paid fer their work :P)

What ye think? Arr ye excited about getting medals as much as me'self or ye be feeling different 'bout all the things in the Pirate Diary? Put yer thoughts in me comments below.


Thursday, May 29, 2014

New Global Mission Pointy End

Arr pirates!! The new global mission in Pirates Tides of Fortune be here and this time around we got to be ransacking Prizes to collect Rapiers, as many as ye can get yer dirty hands on!

Most pirates out there should make certain to grab the 100 idols fer 40 Rapiers and work to get the first prize of the ships for 100 Rapiers (naturally be getting some small amounts of Rubies on the way).

The more cutthroat pirates out there be targeting a much higher level of reward - they be collecting some unbelievable large quantities of Rapiers and getting many rewards.

What is yer plan? How many are you going to or are able to collect? Put down yer thoughts in the comments below.


Monday, May 26, 2014

Adventure Mission Level 5

Arr pirates!! If ye be a true pirate then ye be very curious indeed and that be why I share here the dangers and the booty of the Adventure Mission Level 5 in Pirates Tides of Fortune!

Now fer those rascals who don't know, there be 2 types of adventure missions always - one is fer defense and one is fer offense. The one for defense ye got to send yer defensive units and visa versa for the offense.

The good thing here that I share with ye is ye can see how much army there is so when ye be doing the same missions ye can be prepared and know what to expect.

Adventure Level 5 - Defense Mission 


Ye see the first one I did was the defense mission 'cause I be wanting those Submarines and Gunboats. I like defense and I have tons of it for me Haven.

1224 Bonnies laid their life for this mission and it be well worth it. We shall drink a barrel of Rum in their name for their courage! But as a consequence me Rum consumption went down a lot also which I planned for.


Adventure Level 5 - Offense Mission 


And here we got the info fer the offense mission. So actually you don't have to choose one or the other, but can rip the benefits of both (well ye pay fer it). Here 596 brave Marauders fought hard as dogs that they be and brought to me Haven 11 Brethren Juggernaughts and 20 Brethren Frigates.


I be also collecting the exact information on offense and defense Prizes and Adventure Missions so if ye be wanting to contribute send me an email with the data, but ye gotta send quality stuff properly calculated or better not bother.

Thursday, May 22, 2014

New Skins Half Prices and PVP Rewards

Arr pirates!! There be new wind in our sails in Pirates Tides of Fortune, so let's share few words with one another regarding these.

First up we have New Haven Skins called Chateau d'If and Rumrunner's Rock, both giving +1000 Defense and costing 5000 Rubies. Me favorite be the Chateau d'If - me think it be really nice. Did ye buy any of these? What do ye think 'bout the design? Put down in the comments.


Next, we have the new Lonely Captain Quest which be basically a smashing challenge to raid and murder other captains and their Havens. The more destruction ye be causing the more booty ye be getting as reward, with the top place getting 15,000 Rubies and 5 Pearls and, more important than all of that, a 5% reduction in the consumption of Rum, which be meaning same thing as a 5% increase in the army.


So it be good to scout a lot looking fer some easy targets, but to be honest my efforts be not successful 'cause I wanted to lose as little army as possible and find easy to kill enemy troops.


They be also combining the booty we raid in into a total gained amount, which be looking really nice, but, of course, it be a little bit misleading 'cause Rum only be having half the value compared to other resources.


Here ye see one of the targets me found with easy 38 Bonnies to be killed gave me 100 ranking points and 37 experience.


And last, but definitely not the least, we be getting half prices now in the Smuggler's Den, which means all the people who like to buy ships and units there should be super happy. Our new unit, the fast and high capacity ship, Dagger, for example, be costing now only 128 Rubies, which be a totally different story.


So what ye think about all these changes? Ye like or ye be hating them? How do ye think all these be a good step forward for Pirates Tides of Fortune or not? Put yer opinion down in the comments.

Wednesday, May 21, 2014

Free Boost Removed Permanently

Arr pirates!! Ye know we all be lovin' the last 5 minute free boost to speed things up, but alas, there be bad news, the powers that be have removed that ability completely so if ye be boosting anything at all ye be spending Rubies for certain!

Generally speaking, sure, this be an unpleasant development, but fer the serious pirates out there who be waiting for days for 1 building to get upgraded or thousands of pirates be in the queue fer the training and service of yer Haven, 5 minutes really does not pose much of a difference.

Even the daily raids can sometimes take many hours in scouting, sending the raid, waiting fer the troops to return. Even sending resources to yer friends or simply swapping scrolls for discoveries - all those things take hours and hours, so yes, it be not awesome, but me-self and me Rum drinking pirates - we be not having any major issues with the 5 minute boost removal.


Sunday, May 18, 2014

Level 54 - The higher you are the harder it gets!

Arr pirates!! Me grow into level 54 in the past hour! A great celebration be taking place in me Haven - be sure we will not be finding a lot of our Rum tomorrow morning - Arr!! :)

The higher ye get the tougher is the road and some of ye know I run without a BH, so it is a challenge indeed, but me pirates be successful so far and as long as we got a heap of Rum to clench our thirst we be fighting with swords, guns and cannons blazing forward - Arr!!


Saturday, May 17, 2014

Dedicated Ship for Grabbing Booty - Dagger

Arr pirates!! Let's talk about the new ship they be building at the Smuggler's Den - the Dagger! There be no pirate who wouldn't stand with his one eye wide open looking at the Dagger ship. It be boasting a massive raiding capacity of 750 so 67 Daggers can be hauling 50,000 booty. In addition to that, it be so fast that it can make 1 trip in the same time as our fastest ships would take 4 trips to accomplish. That be thanks to its fast sails giving it a whooping 90 mph speed.

However, on the downside, it be pretty naked and not capable of fighting nothing but a tiny defense force, so it be just a dedicated ship for grabbing booty from havens where ye know there be no defense whatsoever.

Then, of course, being a Smuggler's Den creation, it be not freely attainable. Ye be needing a good amount of Rubies for this fast Dagger. As a matter of fact, if we do a quick little calculation we can say that if ye send a full force of 50,000 resource stealing, fast as the wind, Daggers and ye happen to run into an ambush or lose them for whatever other reason then ye be looking at a loss of Rubies in the region of 15,000, which be a massive blow.

So there ye go, ye be seeing both strong benefits and risks and ye gotta make yer own pirate mind about it. So what ye think? Will ye be making an order of these to the Smuggler's Den?


Pirates Tides of Fortune Art - 2 Ships Fighting

Arr pirates!! Me really respect people of the arts. It seems for some people drinking a pint of Rum is only good for dancing, singing and fighting, but fer some others it ignites something special deep inside and they be coming up with amazing pieces of art, so me be taking me hat off to those who can invade others not with a sword in the hand but a brush:


Tuesday, May 13, 2014

Gyrodyne Scout Flying Dutchmen Killer

Arr pirates!! I bring sad news to those who care for their anti-scouting defenses made of the beloved Flying Dutchmen. I myself be very proud of them and keep a whole bunch of them defending me Haven, but lo and behold - the steam filled Gyrodyne Scout be a specialized killer of Flying Dutchmen.

Ye can see on the picture I put below that even though this high level pirate failed to scout me Haven and lost pretty much all of his Gyrodyne Scouts, he actually killed 17 of my Flying Dutchmen out of a big bunch which were defending. So a small force of Gyrodyne Scouts be strong enough to make kills even if they be confronted by a much larger force of Flying Dutchmen.

So beware ye lovers of defense, there be indeed a countermeasure designed to lessen the ranks of yer true defenders of the sky!


Sunday, May 11, 2014

Careful don’t lose more than ye gain

Arr pirates!! Now we be talking 'bout Targets - their benefits and dangers. Naturally, there be benefits to gaining resources of all sorts (gold, lumber, rubies, gears, rum) from Targets and that be the reason why many pirates be wanting a piece of them. Especially the Ruby Targets.

But I want to tell ye - Careful! Don't ye lose much more than ye gain!

Ye see, we be getting also quests to capture and collect resources from Targets. That's 'cause the game be smart - they be creating situations for pirates to fight one another. Ye see on the picture an example of such a quest with a nice reward of 6 Man O' War vessels - but at what cost? Ye gotta hold the Target for 1 hour before ye can claim resources and that be difficult. If ye put only 1 Bonnie then other captains will capture it. Ye can try messaging and asking everyone not to capture, but let's face it, ye can't message them all and not everyone is "nice".

And if ye put up a huge defense making sure nobody captures then ye run the risk of someone sending a blind attack for example with 1000 Marauders as it happened to me recently and, in that case, even if ye win, ye be losing a lot of units costing ye much more than the reward from the Target.

So, be careful, try not to get into the situation where ye lose a lot more units for the sake of few.


Friday, May 9, 2014

Not Always Good Reward in Prizes

Arr pirates!! I forgot to post this one from end of April, but it be still important so here goes: Ye not gonna be getting awesome booty / loot from Prizes always, so be prepared fer some disappointments down the road.

Ye see here I be raiding a Prize level 18 Black Corsair and this be the highest level I did so far and also after 12 Prizes didn't give no rewards and I got, what I consider to be, very bad booty out of this of 94 Buccaneers and 20 Bonnie's Beauties. Now this be still some amount of resources, but I can train these units easily me-self so we be not needing such booty.

So be prepared to be disappointed sometimes with the Prizes' booty and keep sailing the seas with the wind behind yer sail - Arr!


Thursday, May 8, 2014

Pirates! May 8 New Global Mission

Arr pirates!! The new Global Mission be here 8th of May, so get yer Bonnies and Marauder training up and running full speed - Arrr! - and start collecting those maps!

Make ye sure to get the 100 Idols that be costing 40 Maps - this be super important 'cause ye can increase yer galleon capacity or do the new troops' discoveries with these.

Also do yer best to get the 100 Maps required for the 10 Brethren Gunboats. Why the Gunboats and not the Frigates ye ask? 'Tis because I strongly believe that sooner or later ye gonna lose yer offense units 'cause ye be raiding a lot every day, but it be not so often that someone raid ye Haven directly and so the defensive units simply live longer if ye take care of them.


Thursday, May 1, 2014

Invisible Resources - Be Careful

Arr pirates!! There be invisible resources if ye be playing on full zoom out, so ye must be careful to make certain not to lose these. Have a look below the explanation:

See this picture be at maximum zoom out of me Haven, at the bottom, ye seen nothing but the beach and the water and me Castle and market. I added the zoom so ye can see the zoom level as well.


Next ye see I zoom in 2 scrolls of the mouse and still there be nothing interesting. Just the water, the waves and no resources whatsoever.


And now I zoom in 4 bars, almost maximum and still nothing, but a very slight hint of the invisible resource there which could be easily missed by a sleepy eye.


And finally here at maximum zoom in ye see the lumber resource becomes visible and ready for the collection.


Examples are a plenty, here another one, ye see at most top of me Haven just the advisers and the tip of me island, nothing more.


Then zooming in 2 times with the mouse scroll ye start seeing the tip of the lumber.


And zooming in more ye see both the treasure chest as well as the lumber which were completely invisible and hidden behind the advisers.


So, in conclusion, especially if ye drank a whole barrel of Rum, make certain that ye go to maximum level of zoom and carefully check every corner of the Haven to collect all resources!

Sunday, April 27, 2014

Use Prizes to Get Expensive Units

Arr pirates!! I've seen a lot of discussion and fights over Prizes, but I want to propose to ye to think of Prizes in a different way. Consider Prizes as an exchange service, just like ye exchange many things in life like giving out a lot of resources for one very expensive thing, similarly fer the Prizes ye can use our dearest Bonnie's Beauties and Marauders, being cheap and easy to train units, to attack targets and get Booty like the one shown below of 8 Juggernauts, which be a very expensive unit taking a long time to train, so this be the same as exchanging Bonnies/Marauders into Juggernauts packaged into a feature called Prizes.

I've also gotten 20-40 Bombardiers and 100+ Cuirassiers which I also show on the picture below this one. And I must say I prefer the rewards of the defensive Prizes over the offensive ones since offensive ones only seem to be giving the offensive units + resources rather than both offensive and defensive units.

So I suggest ye be considering Prizes as an exchange service, albeit one that is not very much in yer favor, that is, the troops ye lose usually cost more than the troops ye gain, but ye must also consider that perhaps ye don't even have the Discoveries and Buildings to train those expensive units and also it takes a long time to train them while this way ye can get them instantly.

Also if ye combine yer Prizing adventures together with the Global Missions then ye be cutting yer losses and maybe even be making a profit since ye get also rewards from the Global Mission on top of the reward from the Prize itself. In the stats I have so far, and I be probably making a separate post on this topic, the average number of Prizes to raid before getting a reward is 8.



Friday, April 25, 2014

Catching Yer Enemy’s Mistakes

Arr pirates!! Fighting a war with one or more Havens be not the most easy of things, but to increase yer chances of success, to increase the chances of yer pirates obliterating the enemy forces and sending them somewhere where they cannot find any Rum to drink means checking up on yer enemy more often then ye check on yer own mother :)

If ye check on their Haven often ye might find them making a mistake of leaving their offensive troops out in the open, which often happens when captains send out raids but are not at home when the raid comes back or are distracted by one of million things which is not yer problem, so if ye see their troops sitting drinking Rum strike fast and strike hard.

Ye see on the picture below how I destroy a massive amount of me enemy's offensive power gained 408 experience and lost only 8 Bombardiers. I was very pleased by this result and declared several hours of Rum drinking on me Haven as a celebration of crushing me enemy's forces! :)


Thursday, April 24, 2014

Scouting Tips: 1 Dutchmen = 1 Relic

Arr pirates!! I know it be annoying to be losing our dearest Flying Dutchmen, which is why some of ye might be giving up and sending yer raids blindly, but there be some good news out of that big disaster, actually 3 in particular that I can give ye right now:

1) Ye got yer Deeds Most Fowle that needs to be collected and with a lot of scouting ye can get both yer medals and yer rewards!


2) Ye might be able to raid blindly for some time, but if only one time ye fall into a trap or an ambush then ye can lose A LOT more than ALL yer previous raids put together.

3) Relics! Aye! This be why I started this post in the first place. Ye can get relics fer yer scouting efforts, no matter if ye be losing or winning and below picture be the proof!


Best Defense is Give No Resources

Arr pirates!! Have ye had the problem of a stronger pirate attacking you and wonder what ye can do about it? Well anyone can be a pain in the Rum barrel no matter how strong an opponent it is.

First of all, the reason for this post, is the main and best defense against anyone, especially a stronger attacker is to give them nothing. Hide all the troops, use all the resources on buildings, discoveries and training or send them over to Brotherhood members or Shipmates or, if it comes to that, throw them away completely (send to nearest inactive haven) - everything is better than to give anything to the pirate raiding ye.

Ye see below an example from my own Haven where I put out the Dark Corsairs together with my static "free" defense and actually got 2 out of the 300 Juggernauts destroyed while he got practically nothing. A couple of such attacks and they will stop very quickly because nobody wants to waste their raid attempts and, moreover, nobody be wanting to lose their expensive units for nothing.

Other than this ye can always be a major annoyance if ye liberate the blockades of yer enemy. This is extra annoying because he would have to re-blockade them, but, more than that, he might lose those blockades completely if either allied or enemy Brotherhood members blockade them before he manages to re-block.


Wednesday, April 23, 2014

Emergency Raiding with Defensive Units

Arr pirates!! Have ye ever seen a very sweet target but all yer army is out raiding and pillaging somewhere and ye just don't have the troops to raid this juicy nice Haven that ye found? Well, there are 2 choices ye can make from this:

1) Ye can sit and wait for yer offensive troops to come back to yer Haven so that ye can send them out to this new target.
But remember the longer you wait the more chance some other pirate will raid and take all those resources.

2) Take a risk and send yer DEFENSIVE pirates to quickly grab those resources!
But here also, remember that this be super risky undertaking and ye should do this when y'ar relatively sure that there be no defense out there.
How can ye be sure?
Well, if it is a target ye raided many times before and there is a good history - is one indicator. If the target be close to yer Haven so that ye get in and out quick with yer army is another indication.
But nobody can give ye a 100% guarantee - this is a risky action which best be taken with a barrel of Rum emptied all by yer-self.

Check below picture for an example me scouted a sweet target with ~19k resources and sent a whole heap of defensive units and grabbed a very nice chunk of gold and lumber and Rum. All my Haven celebrated into the morning, at least half of that Rum was drunk :)